Lord Knight(lv70+)
Last updated
Last updated
Written by Mumei #4529 from ROO Discord Tavern
Lord Knights are deadlier than their non-transcendent variant. These armor-clad warriors will prove their might with their vast armory of deadly tools. They can conquer anything that prevents them from pursuing truth and justice.
Lord Knights have matched the defensive capabilities of a Crusader with the use of gigantic, two-handed swords. If all else fails, don't fret. These powerful warmongers have the ability to go Berserk, striking fear in the hearts of their enemies. The massive power output of a Lord Knight in this state can crush through the tapestry of the tough.
Builds:
The builds are mainly divided into four types: Spiral Pierce LK, CRIT LK, Tank LK, and ASPD LK.
Spiral Pierce LK highlights their mighty spear dealing neutral physical DMG to single targets.
Crit LK can dish out massive continuous CRIT DMG when doing normal attacks. They can also switch to Berserk mode, adding more destructive power.
Tank LK uses its sheer defense and life-steal nature to absorb DMG from monsters and take away the aggro from other DPS in the party. They also give a decent amount of DMG while keeping their HP and DEF always up.
Skill Distribution
Spiral Pierce LK
Since we will be using Spear, no need to add points to Sword-related skills.
For Swordsman skills, Max out Increase HP Regen, Provoke, and Endure. Then put points to Bash and Magnum Break.
For Knight skills, max out Spear Mastery, Riding, Cavalry Mastery, Charge Attack, and Iron Will. Then allocate the rest of the points into any skill that you need.
For Lord Knight skills, max out Spiral Pierce which is your main damage skill. Then max out Concentration, Joint Beat, and Tension Relax.
We focus on getting all possible buffs that we can get to increase our Spiral Pierce damage.
Auto Attack / Crit LK
For Swordsman skills, max out Increase HP Regen, Sword Mastery, and Endure. Then put points to Bash and Magnum Break
For Knight skills, max out Riding, Cavalry Mastery, Charge Attack, Sword Quicken, and Vanguard Force. Then put the rest of the points into any skill that you need.
For Lord Knight skills, max out Aura Blade, Joint Beat, Frenzy, Parry (If you will use Muramasa), and Concentration.
We focus on getting sword-related buffs to increase our normal attacks.
Tank LK
For Swordsman skills, max out Increase HP Regen and Sword Mastery. Then put points to Bash and Magnum Break and Endure.
For Knight skills, max out Riding, Sturdy Strike, Lion Roar, Iron Will, Sword Quicken, and Charge Attack.
For Lord Knight skills, max out Aura Blade, Parry, Frenzy, and Concentration. Then put the rest of the points Tension Relax.
We focus on getting Lifesteal and DEF buff to increase our survivability to tank incoming damage.
Stats Distribution
For Spiral Pierce LK, it is recommended to Max out both STR to increase PATK and AGI to increase ASPD.
For Auto Attack / Crit LK, it is recommended to Max out STR, AGI, and LUK. Then put the rest of the points into either DEX or VIT.
For Tank LK, it is recommended to Max out STR and VIT. Then put the rest of the points to either LUK or DEX.
Equipment
For Base Lv.10, you can go either with the Bash build or Magnum Break build before Lv.50. You can upgrade your weapon to match your level to add more ATK. For armor, you can use the free armor that you will get in the Growth system.
Once you reach Base Lv.50, you can craft a Veteran's Sword to increase Bash damage. Magic Spear for Magnum Break build or Piercing Spear for Pierce build.
For the armor, cloak, and shoes, you can use a Combat Uniform, Ancient Cloak, and Bunny Slipper. These pieces add STR and LUK, which give you more damage.
For Lv.60, you can opt out of crafting an armor set and weapon. Just grab accessories, either Ring for more DMG, or Martyr's Leash for more ASPD.
For Lv.70, you can upgrade your weapon depending on your build. For the Tank build, you can use Krasnaya. You can also opt-in to start using Cardo to take advantage of the increased damage.
For Lv.80, you can craft Tyr's Blessing set to further increase your damage, or craft Goibne's set for survivability. You can still use Cardo at this point. No need to craft a weapon, unless you need a little boost of damage. For accessories, grab Nile Rose or Brooch from Dracula.
For Lv.90, it is time to upgrade your weapon. The new Mythic equipment will be available this time, so you only need to craft 1 weapon and 1 Armor set and switch depending on what you need for your build. For accessories, grab the Dark Knight Gloves and Emblem from Chimera.
For Lv.100, it is recommended to upgrade all your equipment (Armor set and Weapon). A new weapon will be available for you to try, the Marlin Spear for Pierce Build.
For Lv.105, grab the accessories you need for your build. Valkyrie War set for ATK, Valkyrie Fury for CRIT, and Elf King set for Tank build.
For Lv.110, upgrade all of your equipment again (Armor set and Weapon).
For Lv.115, grab Doom Bringer Set or Star Earrings for Tank, and Pendant of Chaos for ATK.
Leveling
Lv.10~50
Complete main storylines and sub-quests.
For two-hand swords and spears, you may want to target large sized monsters, since these weapons have weapon size penalties for small and medium sized monsters.
For the 1-H swords, target medium sized monsters, since this weapon has a weapon size penalty for small and large sized monsters.
It is recommended to target monsters that have the cards you need. Most recommended are cards that add more damage to the targets of certain size, race, and element.
Hunting Targets:
Below Lv.30: Rocker. Thief bug, Scorpion
Lv.30: Muka, Giearth, Mandragora, Andre
Lv.40: Hydra, Thara Frog, Vadon, Goblins
Lv.50: Skeleton Worker, Minorous.
Lv.60~80: Requiem, Golem, Orc Zombie, Mantis, Swordfish
Lv.80~90: Wraith, Kobolds, Petites
Lv.90~100: Sropho, Arclouze, Alice, Zombies
Cards
For weapons, use cards that increase damage to monsters of a certain size, race, and element.
For armor and cloak, use cards that increase HP or change armor elements.
For shoes, use cards that increase HP regen or ASPD.
For accessories, use cards that add STR (Mantis), CRIT (Kobold), or VIT (Muka).
Medals
Upgrade medals with this priority
Medal of Glory > Heroism > Charm > Blazing Wind
Holy Medals: Storm > Fire > Rock > Frost
Pets
For S-class Pets:
Lord Knights lack AoE damage. Therefore, Dunell is the best pet to help clean up a group of monsters.
The second option is the Ghost Samurai, especially if you are going for the ASPD or CRIT build, since you will be able to charge up its skills faster.
Earth lord can be a replacement in spots where you can 1 hit kill each mob and EL will gather the mobs for you.
Fire Lord is a replacement for the Ghost Samurai to help you finish off mobs.
For A-class pets:
Candlemourn - This pet heals us and gives us a fire element shield that absorbs damage (5% of Max HP) and also adds AoE fire element damage.
Sohee - grants a buff that increases ASPD, MSPD, and Life Steal.
Divination Cat - grants a random buff from one of ASPD, PATk/MATK, CRIT, or CRIT DMG boost.
Baphoment Jr. - This is a low priority since it only heals us if the pet deals critical damage. You may want to focus on increasing the pet's LUK and CRIT.
Statue
Max out Duel - All
Wisdom - Bridge
Rune - Ink, Pen
Fortitude - All
Weapon - All
Mist - All
Intimidation - All
Relic - All
Feathers
Max out Valor and Glory (STR and DEX)
Mount
Max out Courage, Loyalty, and Charisma Stats. This increases ATK, Max HP, and ATK%