Archer (lv1-70)

Written by GingerCH#9437 from ROO Discord Tavern

In the world of Ragnarok, Archers are popular thanks to their swift, long-ranged, and precise attacks. Especially in Ragnarok Origin, Archers' prowess is further buffed due to their easy access to elemental arrows, which make their attacks effective against all types of enemies. While other classes need to pay a great deal to get an Element Converter to achieve the same goal, hunters can purchase elemental arrows at an acceptable price!

1.Tips for being an Archer

Upon job advancing to Archer in Payon, it is advised to put all your stat points into DEX for stronger ranged attacks or into AGI for a faster attack speed. Double Strafe is also recommended for taking, as it is a great skill for leveling in the early game. Also, a bow is an effective weapon against small/medium monsters.Bow effectiveness against monsters of different sizes:

  • Vs. Small-sized monsters: 100%

  • Vs. Medium-sized monsters: 100%

  • Vs. Large-size monsters: 75%

To maximize the efficiency of your archer, you should focus on farming small and medium-sized monsters only, unless you can burst down large monsters quickly.

1.1 Skill Distribution:

  • Double Strafe Lv.10 - Attack twice with a bow, dealing ranged PDMG to the target.

  • Owl’s Eye Lv.10 - Boosts DEX by 10.

  • Vulture’s Eye Lv.10 - Increases bow range by 10.

  • Attention Concentration Lv.10 - Buffs DEX and AGI for 4 minutes.

Skill Set:

  • Double Strafe - Your main attack skill.

  • Attention Concentration - Keep the buff up.

1.2 Farming Spots

After completing story and adventure quests, and raising the character to Base Lv. 30, it's time to start farming monsters in various maps using Battle Time. Every day, you get 150 minutes for that. Therefore, you should look for monsters that can be taken down by Double Strafe in one hit. Here are the recommended ones:

  1. Scorpion (Lv.30): Located in Desert Crossroad (below Prontera City Map 2). Scorpions are medium-sized fire-element monsters. Archers can buy water-element arrows from the shop to increase damage output against them. Additionally, Scorpion card can increase attack power against plant-type monsters by 20%, making it useful and pricey.

  2. Deniro/Piere/Andre in the Ant Hell map. Deniro (Lv.30 red ant), Piere (Lv.31 green ant), and Andre (Lv.38 white ant) are all earth element small-sized creatures. Archers can purchase fire arrows to boost their damage against them. Also, all these ants drop the same Andre card, which grants ATK+20, making it a cost-effective and useful addition.

  3. Mandragora (Lv.35): they are located in the North and West of Geffen City. This immobile, medium-sized earth elemental creature is perfect for archers to target from afar without needing many health potions. Moreover, it drops a sought-after and pricey card that boosts your attack power by 20% against wind elemental monsters.

2.Tips for being a Hunter

After reaching Base Lv.40 & Job Lv.40, you can undertake a quest to become a Hunter. There are three popular builds to play as a Hunter:

2.1 Build 1 - Double Strafe & Wind Dance

Use skills to attack single targets. When you hit targets with Double Strafe or Wind Dance, the skill charges up. Once it reaches the maximum, it will unleash an arrow barrage toward your target.

  • Equipment

    • Weapon:

      • Falken Blitz Lv.50 - Enhances Double Strafe

    • Accessories:

      • Safety Ring (Lv.45) - +2 ATK per 10 DEX

      • Glove (Lv.65) - +3 ATK per 10 DEX

      • Armor, Garment, Shoes:

        • Tights (Lv.50) - +3 DEX

        • Wool Scarf (Lv.50) + Tidal Shoes (Lv.50) - Set Bonus: +3% PDMG

        • Stats Priority: DEX -> AGI

Skill Distribution:

  • Wind Dance Lv.10 - Charges and attacks with numerous arrows on the target.

  • Beast Bane Lv.10 - Cause 20% more damage to animals/insects, 10% others.

  • Detect Lv.1 - Use falcon to find hidden targets.

After this, upgrading skills will depend on your own preference. It is recommended to consider falcon-related ones:

  • Falconry Mastery Lv.1 - Allows hunters to hire falcon companions.

  • Blitz Beat Lv.10 - Release falcon to attack the target.

  • Steel Crow Lv.8 - Boost falcon's attack.

Skill Set

  • Double Strafe: Attack single targets.

  • Wind Dance: Charges up and releases many arrow attacks on enemies.

  • Attention Concentration: A buff that increases DEX and AGI by 10.

2.2 Build 2 - ADL Falconry

ADL Falconry is a hunter playstyle that relies on your pet in combat. Ghost Samurai is your best choice as it can release a powerful skill, Ishin-ryu, that deals massive fire damage. The skill is released every 9 successful hits on the target, making our DPS or farming more efficient.

  • Equipment

    • Weapon:

      • Touch of Desolation Lv.50 - Boosts ranged attack damage.

      • Stopping Heavy Bowgun Lv.50 – Raises ATK by 5% for every second your stay stationary, but reduces your movement speed by 25%. It is ideal for players who like to stay in one spot.

    • Accessories:

      • Safety Ring Lv.45 - +2 ATK per 10 DEX

      • Matyr’s Leash Lv.65 - +3 ATK per 10 AGI

    • Armor, Garment, Shoes:

      • Thief Clothes Lv.50 - +1 AGI

      • Morrigane’s Manteau + Morrigane’s Shoes Lv.50 - Set Bonus: +2 AGI

  • Stats Priority: AGI

Skill Distribution

  • Wind Dance Lv.9 - Charges and attacks with numerous arrows on the target.

  • Falconry Mastery Lv.1 - Allows hunters to summon a falcon companion.

  • Blitz Beat Lv.10 - Release falcon to attack the target.

  • Steel Crow Lv.10 - Boost falcon's attack.

  • Beast Bane Lv.10 - Cause 20% more damage to animals/insects, 10% others.

Skill Set

  • - Normal Attack

  • - Wind Dance: Charges up and releases many arrow attacks on enemies.

  • - Attention Concentration: A buff that increases DEX and AGI by 10 points.

  • - Blitz Beat: Attacks with falcon from passive skill, which doesn't need to be put in the automatic attack slot.

2.3 Build 3 - Trap Hunter

A trap hunter masters traps to strike monsters with magic damage. To maximize trap damage, the hunter should enhance their MATK. For farming, the go-to trap skill is Claymore Trap, which boasts the widest attack range and works effectively against earth and undead monsters due to it deals fire damage. It's best not to use Freezing Traps or water element traps for farming, as their damage multiplier is only 20%, rendering them weaker than other trap skills. So, trap hunters aren't the best option for farming fire-element monsters.

  • Equipment

    • Weapon:

      • Rudra Bow Lv.50 - Boosts INT

    • Accessories:

      • Clip Lv.45 - +2 MATK per 10 INT

        • Earring Lv.65 - +3 MATK per 10 INT

        • Expert Ring Lv.65 - +MATK and -CD

For boss fights, use the following equipment:

  • Armor, Garment, Shoes:

    • Tights Lv.50 - +3 Dex

    • Hood Lv.50 - +3 Int, +2 Dex

    • Vital Tree Shoes Lv.50 - +Max HP

  • Stats Priority: Int -> Dex

Skill Distribution

  • Claymore Trap Lv.5 - Places a fire elemental trap to attack a group of targets (has the widest range among all traps).

  • Beast Bane Lv.10 - Increases 20% attack against animal and insect-type monsters, 10% against other types of monsters (traps have the same effect).

  • Land Mine Lv.5 - Places an earth elemental trap to attack a group of targets.

  • Blast Mine Lv.5 - Places a wind elemental trap to attack a group of targets.

  • Skid Trap Lv.5 - Places a trap that causes the target to slip and stay in place for a period of time.

  • Wind Dance Lv.10 - Charges and attacks with numerous arrows on the target. (useful for attacking bosses.)

Skill Set

Traps

  • Claymore Trap: A fire element trap for attacking monsters or the Earth-element boss.

  • Land Mine: An earth element trap for attacking the Wind-element boss.

  • Blast Mine: A wind element trap for attacking Water or Fire-element boss.

  • Attention Concentration: A buff that adds 10 DEX and AGI.

3. Farming spots

Double Strafe & Wind Dance

Lv.40 – 50

  • Hydra Lv.42 - Chance to obtain a purple card, deal 20% more damage to human-type monsters.

  • Vadon Lv.45 - Chance to obtain a blue card, deal 20% more damage to fire-element monsters.

  • Drainliar Lv.47 - Chance to obtain a blue card, deal 20% more damage to water-element monsters.

Lv.51 – 60

  • Orc Baby Lv.51 - Chance to obtain purple card, increase 5 Flee, reduce 15% non-elemental damage taken.

  • Soldier Skeleton Lv.52 - Chance to obtain purple card, increase 9 CRI.

  • Goblin - Chance to obtain a blue card, increase 20% more damage to Beast-type monsters.

  • Archer Skeleton Lv.59 - Chance to obtain purple card, increase 10% more ranged damage.

Lv.61 – 70

  • Skeleton Worker Lv.62 - Chance to obtain a purple card: +20 ATK, +20 MATK, +18% more damage to medium monsters.

  • Munak Lv.63 - Obtain Black Fox Necklace [1], accessory for ADL Falcon Hunters.

  • Greatest General Lv.65 - Obtain Glove [1] accessory for Double Strafe Hunters. Chance to get card: +10 ATK, +10 MATK.

  • Requiem Lv.67 - Chance to obtain a blue card: +25 ATK, +25 MATK, 5% chance to fear target on attack.

Trap Hunter

Lv.40 – 50

  • Muka Lv.45 (Earth Element)

  • Wolf Lv.47 (Earth Element) chance to obtain a blue card that increases 15 ATK and 1 CRI.

Lv.51 – 60

  • Goblin Axe Lv.52 (Earth Element): Chance to obtain a blue card, increases 20% more damage to animal-type monsters.

  • Orc Lady Lv.54 (Earth Element): Chance to obtain a blue card, increases 30% more damage to non-BOSS orc-type monsters.

  • Flora Lv.60 (Earth Element):Chance to obtain a blue card, increases 20% more damage to fish-type monsters.

  • Lv.61 – 70

  • Skeleton Worker Lv.62 (Undead Element): Chance to obtain a purple card that gives ATK+20 MATK+20 and deals 18% extra damage to medium-sized monsters.

  • Sandman Lv.62 (Earth Element): Chance to obtain a purple card that gives DEF+1 and turns equipped armor into earth element.

  • Savage Lv.65 (Earth Element): Chance to obtain a blue card that gives Max HP+4% and reduces 3% damage taken from beast monsters.

  • Orc Zombie Lv.69 (Undead Element): Chance to obtain a blue card that reduces 15% damage taken from undead monsters and a chance to obtain an Earring[1].

  • Mantis Lv.70 (Earth Element): Chance to obtain a blue card that gives STR+2 and ATK+1%.

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