Assassin(lv70+)

Written by PlayPost Team from ROO Discord Tavern

Thief is a unique and fascinating Job in Ragnarok Origin, known for its intriguing and powerful skills, especially in PvP. It is incredibly difficult to resist the allure of playing as a Thief, which is why many players pick the Job as their first choice when entering ROO. Let me guide you through some playing styles and strategies commonly used among thieves~

1.Overview

The Thief Job in Ragnarok Origin is highly popular for its unique playstyle and versatile skill set, particularly in PvP. This Job offers a distinct and unparalleled experience compared to other Jobes. Although Thief does not stand out in the early stages, once it advances to the Assassin Job, players can choose between two popular builds: Red Cut and Soul Breaker. Another path worth mentioning is the Critical Build, which is more challenging to play but exceptionally stylish. Let's focus on the Red Cut and Soul Breaker builds, as they are relatively easier to execute.

2.Pros and Cons

Pros

Cons

Thieves in Ragnarok Origin excel in PvP modes and can deal high damage to players in almost every content

During the early stages of the game, leveling up can be challenging for the Thief Job due to their low damage output

The Thief Job in Ragnarok Origin has a poison skill that can be used to enhance powerful damage.

Thieves in Ragnarok Origin may not excel in PvE content as they are more focused on single-target damage rather than area-of-effect damage. This can result in slower monster group clearing

Playing a Thief in Ragnarok Origin can be resource-intensive, especially when it comes to card and equipment upgrades

In general PvE gameplay, where partying and overall efficiency are important, investing heavily in card and equipment upgrades as a Thief may not be desirable, and for challenging boss hunts, having a Merchant Job in the party can be highly beneficial

3.Thief Skill

This is a basic skill build that can help you level up and take on the path to becoming an Assassin. As for stats, prioritize STR and AGI.

  • Double Attack Lv.10

  • Trick Control Lv.10

  • Increase Dodge Lv.10

  • Envenom Lv.5

  • Shield Dodge Lv.5

After advancing to Assassin, reset the skills and make some adjustments. Replace Trick Control with Hide/Stealth Lv.9 and Back Slide Lv.1 because Trick Control is no longer necessary for Assassins.Note: We can reset skills and stats for free 3 times. After that, we need to purchase a Skill Reset Stick from the Diamond Shop for 100 Diamonds.

4.Assassin - Venom build:

You will still use dual daggers. However, you will have powerful poison-inflicting skills to enhance your damage. These skills will grant you strong poison effects right from the start. It is recommended to allocate your stat points slightly towards Agi, Str, and Dex. This build is suitable for players who enjoy boss hunting.

  • Double Attack Lv.10

  • Increase Dodge Lv.10

  • Envenom Lv.5

  • Shield Dodge Lv.5

  • Hide / Stealth Lv.9

  • Back Slide Lv.1

  • Dual Wield Mastery Lv.10

  • Red Cut Lv.10

  • Enchant Poison Lv.10

  • Venom Dust Lv.10

5.Assassin - Sonic & Grimtooth Build:

You will continue to use dual daggers. It is recommended to allocate your stat points towards Str, Agi, and Luk, with a slight emphasis on those attributes. This build focuses on utilizing the Grimtooth skill for critical strikes and high evasion. It emphasizes agility and speed in combat.

  • Double Attack Lv.10

  • Increase Dodge Lv.10

  • Envenom Lv.5

  • Shield Dodge Lv.5

  • Hide / Stealth Lv.9

  • Back Slide Lv.1

  • Katar Mastery Lv.10

  • Sonic Blow Lv.8

  • Enchant Poison Lv.10

  • Gimtooth Lv.5

  • Hiding Research Lv.5

  • Black Slide High Lv.10

6.Assassin - Red Cut build:

you will still use dual daggers. It is recommended to allocate your stat points towards Str, Agi, and Dex, with a slight emphasis on those attributes. This build focuses on fast and rapid attacks, allowing you to quickly dispatch your opponents in PvP battles.

  • Double Attack Lv.10

  • Increase Dodge Lv.10

  • Envenom Lv.5

  • Shield Dodge Lv.5

  • Hide / Stealth Lv.9

  • Back Slide Lv.1

  • Dual Wield Mastery Lv.10

  • Red Cut Lv.10

  • Red Cut Precision Lv.10

  • Enchant Poison Lv.10

  • Venom Dust Lv.10

7.Assassin Cross

After advancening to Assassin Crosst, you will need to reset your stats to optimize your build for playing Soul Breaker. Despite Soul Breaker being a physical attack, it relies on the INT stat to maximize its damage. Therefore, it is necessary to allocate points into INT alongside STR in order to achieve the highest possible damage output.Skill Build for Soul Breaker Assassin Cross:

  • Double Attack Lv.10

  • Increase Dodge Lv.10

  • Envenom Lv.5

  • Shield Dodge Lv.5

  • Hide / Stealth Lv.9

  • Back Slide Lv.1

  • Dual Wield Mastery Lv.10

  • Enchant Poison Lv.10

  • Venom Dust Lv.10

  • Hiding Research Lv.10

  • Soul Breaker Lv.10

  • Enchant Deadly Poison Lv.10

  • Lock-On Lv.10

  • Allocate remaining points as desired

8.Weapons

In the early stages, thieves rely on their attack and speed, so the best weapon is Cutter with +67 STR and +1 Agi. When reaching Lv.50, switch to Sandstorm with +120 PATK and +12% ASPD, and increase in power according to the upgrade.At Lv.70~80, choose to use Moonlight Dagger with +169 PATK, +8 Int, and +100 MATK, which increases in power according to the upgrade, or Lunar Dagger with +169 PATK, and +80 MATK, but with a Soul Break damage boost according to Int

For those who wish to use Katar weapons, there are three viable options to consider:

  1. Tyrannical Katar: This weapon excels in increasing critical damage as it enhances the damage bonus from critical hits. It is a suitable choice for players who rely on critical strikes.

  2. Fire Spirit Katar: This weapon is imbued with the fire element, granting additional damage to fire-based skills. It also has a 5% chance to inflict the Silence status on enemies, making it useful against earth-elemental monsters.

  3. Krishna: This weapon is ideal for players who specialize in Sonic Blow or Grimtooth. It enhances the power of Sonic Blow by providing a 10% damage increase and adds a bonus of +3 Dex

9.Equipment

Regarding the equipment for both daggers and katars, I have compiled the information together. The recommended set for Lv.50~70 is the Mountain Ranger set, which consists of the following items:

  1. Combat Uniform: Max HP +500

  2. Wool Scarf: STR by +1

  3. Tidal Shoes: Provides water element resistance.

The Wool Scarf has a special attribute that grants an additional 3% physical strength when worn together with Tidal Shoes.

Alternatively, you can consider wearing Morrigane's Set to further enhance your Agility. The set includes the following items:

  1. Morrigane's Cloak: DEF +56, Max HP +250, FLEE +1, AGI +1

  2. Morrigane's Boots: DEF +56, Max HP +450, Max SP +30

Once you reach Lv.80, I recommend considering the SprINT Set, which consists of three pieces: SprINT Mail, Rider Insignia, and SprINT Shoes. When you wear the complete set, you will receive the following effects: +7% Max HP and Max SP, -15% Global Cooldown, and +10% MDMG. Additionally, the personal accessory and shoes in the set can further enhance your stats when equipped with upgrade cards.

If you're looking to increase your damage output, you can also consider complementing your gear with Orleans' Glove, which provides additional MATK bonuses. You can acquire Orleans' Glove from defeating Pharaoh Boss

For the accessory slot, at Lv.45, you can use the Silver Ring, which provides PATK +27, STR +1, and DEX +1. Once you reach Lv.65, you can consider switching to the Expert Ring, which increases MATK by +45 and reduces Global Cooldown by -2%. Its bonuses further increase when upgrading. Another option is the Earring, which increases MATK by +39 and can be enhanced based on your INT stat. This accessory is particularly useful when you turn to Assassin Cross.

For the headgear, here are some options for Thief/Assassin/Assassin Cross:

  1. Pirate Bandana: DEF +6, STR +2, PATK +1 every 10 levels

  2. Sakura Headwear: DEF +10, All Stats +1, Global CD -1%

  3. Sunday Hat: DEF +10, Global CD -4%. Can be obtained by exchanging in Alberta town.

  4. Poring Crown: Exchangeable at the Nyan Berry Shop.

  5. Crown: DEF +15, INT +15. Can be obtained by hunting the Osiris boss.

  6. Golden Coronet: DEF +16, INT +10, Max Hp +200, HP Recovery +50. Can be obtained by hunting the Mistress boss.

  7. Jewel Crown: DEF +16, MDEF +12, INT +8, LUK +4, and increases damage against bosses by +8%. Can be obtained by hunting the Pharoh boss.

For the face accessory, here are some options for Thief/Assassin/Assassin Cross:

  1. Blush (also known as "Cheeks"): DEF +6, INT +2, STR +2. Obtained by unlocking Fashion Step Lv.4.

  2. Rabbit Glasses: Purple glasses that provide similar stats to the White Mask, but with additional Max HP +1%. Can be obtained through Gachapon.

  3. Masked Blinker: DEF +10, VIT +3, LUK +3, and adds 2% damage to medium and large-sized monsters.

For the mouth accessory, here are two options for Thief/Assassin/Assassin Cross:

  1. Well-Chewed Pencil: A starting item that provides DEF +6, INT +2, and STR +2. It can be unlocked from the Storyline Glossary, Bard VIII.

  2. Scarlet Rose: A golden-tier item that stands out with its DEF +16 bonus. It also adds MATK +2% and Max SP +100, making it an attractive choice. This accessory can be obtained from the limited-time Mystery Shop.

10.Weapon Cards for Assassin/Assassin Cross:

  1. Skeleton Worker Card: PATK +20, MATK +20, increases damage against medium-sized monsters by 18%.

  2. Hydra Card: Increases damage against demi-human monsters by 20%.

  3. Minorous Card: PATK +20, MATK +20, increases damage against large-sized monsters by 18%.

  4. Wolf Card: PATK +5, Cri +1.

  5. Golem Card: PATK +25, MATK +25.

  6. Metaller Card: PATK +5, MATK +5, has a 5% chance to cause Silence status when attacking.

  7. Requiem Card: PATK +5, MATK +5, has a 5% chance to cause Fear status when attacking.

  8. Hunter Fly Card: PATK +5, MATK +5, has a 3% chance to heal yourself for 15% of damage dealt to enemies.

  9. Andre Card (3-star Awakened): PATK +60, PATK +6%, Dmg/Mdmg +2.5%.

  10. Peco Peco Eggs Card: Increases damage against formless monsters by 20%.

  11. Skeleton Card: PATK +10, MATK +10, has a 2% chance to cause Stun status when attacking.

  12. Magnolia Card: PATK +10, MATK +10, has a 5% chance to cause Curse status when attacking.

  13. Boa Card: MATK +20

11.Armor Cards:

  1. Marc Card: Increases Max HP by 3%, reduces damage from Water element by 10%, and provides immunity to the Frozen status.

  2. Savage Card: Increases Max HP by 4% and reduces damage taken from animal-type monsters.

  3. Cornutus Card: Increases Max HP by 4% and makes the armor indestructible.

  4. Steel Chonchon Card: Increases Max HP by 3% and reduces damage from Wind element by 5%.

  5. Picky Card (3-star Awakened): STR +3, PATK +5, and Max HP +1.5%.

12.Garment Cards:

  1. Orc Baby Card: Increases FLEE by 5% and reduces damage from Neutral element by 15%.

  2. Raydric Card: Reduces damage from Neutral element by 20%.

  3. Choco Card: Increases Max HP by 3%, FLEE by 5%, and has a 2% chance to dodge melee attacks.

  4. Frilldora Card: Increases INT by 3 and reduces casting time by 3%.

13.Headgear Cards:

  1. Cramp Card (Awakened): PATK +15, MATK +15, and Max HP +50.

  2. Deviruchi Card: STR +5 and provides immunity to the Blind status.

  3. Giearth Card: Reduces damage from Earth element by 10% and provides resistance against the Fear status.

  4. Elder Willow Card (Awakened): Increases INT by 6, Max HP by 250, and reduces casting time by 5%.

14.Shoes Cards:

  1. Sohee Card: Increases Max HP by 4% and SP Recovery by 8%.

  2. Matyr Card: Agi +1 and increases Max HP by 3%.

  3. Verit Card: Increases Max HP by 3% and Max SP by 4%.

  4. Eggyra Card: Increases Max HP by 2% and SP Recovery by 8%.

15.Accessory Cards:

  1. Greatest General Card (Ring): PATK +10, MATK +10.

  2. Mantis Card (Ring): STR +1, PATK +1.0%.

  3. Tarou Card (Ring): PATK +5, MATK +5.

  4. Pirate Skeleton Card (Ring): PATK +5, Cri +2.

  5. Wraith Card (Ring): MATK +5, Mdmg +1%.

  6. Mimic Card (Ring): MATK +10, reduces casting time by -2%.

  7. Goblin Leader Card (Face): Increases damage against Goblin race monsters by 25% and increases damage against all monster types by 8%.

  8. Eddga Puppet Card (Face): Reduces damage taken from large-sized monsters by 3%.

  9. Devilling Puppet Card (Back): Increases PvP damage by 100 and reduces PvP damage by 100.

  10. Golden Thief Bug Puppet Card (Back): Reduces magic damage received by 3.0%.

16.Cores for Soul Breaker Build:

  1. Order of Mind: Increases the damage of the Soul Breaker skill based on your INT stat and allows instant cast without cooldown.

  2. Mana Length Boots: Increases the range of the Soul Breaker skill. The farther you are from the target, the stronger the skill becomes, up to a maximum of 4%.

17.Venom Build:

  1. Momentum Management Module: When performing normal attacks or using consecutive skill attacks, it increases ASPD for 3 seconds. This effect can stack up to 3 levels.

  2. Aftershock: After completing 15 normal attacks, it increases Cri +20 for 3 seconds.

  3. Corrosive Poison: Adds additional damage to monsters of the Fire, Earth, Water, and Wind elements when applying poison to weapons.

  4. Jagged Slash: Has a 16% chance to trigger the Red Cut skill twice in a row.

  5. Evasive Mending: If successfully evading an attack using Shield Dodge, it restores a small amount of HP.

  6. Poison Boots: Increases the PDMG bonus of the Enchant Poison skill.

18.Red Cut Build:

  1. Momentum Management Module: When performing normal attacks or using consecutive skill attacks, it increases ASPD for 3 seconds. This effect can stack up to 3 levels.

  2. Corrosive Poison: Adds additional damage to monsters of the Fire, Earth, Water, and Wind elements when applying poison to weapons.

  3. Jagged Slash: Has a 16% chance to trigger the Red Cut skill twice in a row.

  4. Evasive Mending: If successfully evading an attack using Shield Dodge, it restores a small amount of HP.

  5. Core Overload: Randomly increases or decreases damage when using skills. This effect helps to make the Red Cut skill more powerful.

  6. Aftershock: After completing 15 normal attacks, it increases Cri +20 for 3 seconds.

19.Sonic + Grimtooth Build:

  1. Phantom Dance: When using the Grimtooth skill, it automatically activates the Hiding skill (based on the level of Hiding that you have invested in).

  2. Grimtooth Boots: Increases the damage of the Grimtooth skill.

  3. Bloodthirst: Increases damage dealt to targets with more than 75% HP.

  4. Momentum Management Module: When performing normal attacks or using consecutive skill attacks, it increases ASPD for 3 seconds. This effect can stack up to 3 levels.

  5. Core Overload: Randomly increases or decreases damage when using skills.

  6. Mana Length Boots: Increases the damage of long-range attacks.

Last updated

Logo